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FluidMark has been updated

FluidMark 1.5.0 now supports the NVIDIA GeForce GTX 680 graphics driver.

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FluidMark is a fluid simulation measurement program based on the NVIDIA PhysX engine. The application uses the SPH (Smoothed Particle Hydrodynamics) algorithm. This guarantees an extremely realistic simulation, but obviously accompanied by a significant resource requirement. To speed up implementation, support for multi-core processors has been introduced in an earlier version. Based on OpenGL, FluidMark was primarily designed to allow GeForce owners to test the physical computing capabilities of their card. This requires a Series 8 or later GeForce video card.

 

FluidMark 1.5.0 uses updated PhysX initialization for the NVIDIA 600 series and uses ZoomGPU 1.8.2 for detection. The programmers also disconnected GPU monitoring from the system process, made changes to the main screen, and resolved a small bug.

 

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Source: geeks3d.com 

 

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